

She is a Seville-based conceptual artist and illustrator, with a degree in Fine Arts from the University of Seville, specialising in visual development, fantasy worlds and emotionally driven storytelling. Her work stands out for its use of light and colour to convey emotions, drawing inspiration from Studio Ghibli and Disney animation, as well as 1990s video games.
Video Games: Art and character development at Chibig Studio (Deiland, Summer in Mara, Elusive), and cover illustrations for Prideful Sloth (Yonder, Grow).
Animation and Concept Art: Background painter at Hampa Studio (Chica y Lobo) and The Thinklab (Evolution), as well as creating key art for Telescope and Skydance Animation.
She currently works from Manifiesto Taller in Seville, where she develops her personal projects, combining her artistic practice with her passion for climbing and nature.

Sara López, from Sara Lopez Productions, is a Tenerife-born audiovisual composer specialising in video game soundtracks and a content creator. A passionate culture enthusiast and chicken lover, Sara studied guitar at the Tenerife Conservatory of Music, completed a Bachelor’s degree in Contemporary Composition at the University of Music in Freiburg, Germany, and earned a Master’s degree in Audiovisual Media Composition at ESMUC in Barcelona.
Her music features in games such as Blasphemous II: Mea Culpa, Human Fall Flat and Terra Alia, among many others. She is currently working on Spanish video games including All Things Should Fall and Blade & Madness.
Mayo, 6-8 2027
Septiembre, 2-3 2026
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